It can also feel pretty good for a player who manages to use an otherwise-mortal Badass to beat the crap out of a godlike monster. In some fighting games, the Final Boss is a unique opponent in both design and ability (such as a 30-foot Eldritch Abomination) that is Purposefully Overpowered and only appears in single-player/non-competitive game modes it's slightly more sensible that such a boss would have those high-powered attacks rather than a human-sized villain. A non-weakened playable SNK Boss is most certainly banned in any competitive tournaments where it would be a Game Breaker for one human player to use on another. If the boss is playable, such as upon defeat, they are significantly weaker and more balanced for actual play. Overpowered defense: they may be the gameplay equivalent of The Juggernaut, being able to continue their attack startup against your own hits or possess features like a larger health bar, reduced block-stun, inability to get dizzied (or a shorter dizzy period), or they can interrupt your combos with an attacks or escape from a juggle via some sort of recovery/teleport.These types of bosses sometimes, but not always, have a maximum level super where they show off their superiority by utterly annihilating you regardless of your current health, usually combined with Finger-Poke of Doom for maximum insult. If you have an invincible uppercut, the boss likely has one where he surrounds himself with lightning for more hits and damage, and can cancel out fireballs. Where you have fireballs, the boss has full-screen lasers that deal a ton of damage, cannot be stuffed out, and come out lightning fast. Blatantly Overpowered Attacks that do not leave the boss vulnerable to any punishment if missed or blocked.Where your super meter is, the boss has no visible one or his restores itself faster than yours, and can use as many as it wants. Where you have to crouch to perform certain moves, the boss does not. While you may have to switch between high and low blocking, the SNK Boss needs to only block one way. Lack of Certain Functions and Limitations.These types of bosses usually contain the following factors. The SNK Boss combines Nintendo Hard with The Computer Is a Cheating Bastard, and takes them Up to Eleven. An SNK Boss is a boss in a Fighting Game who breaks the rules that enforce Competitive Balance to an absurd degree that they are insanely overpowered when compared to any character in the player's arsenal.
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